For
information about how to create a Redirects routing entry,
also called simply a redirect Instructions within a scene that, when the scene is executed, cause another scene to be executed after or instead of the scene, or cause a range of scenes to be enabled/disabled.,
see Create
Routing Entries.
It
is recommended not to use Redirects and Links
together, as the consequences may be undesirable.
When scene Collection of lighting levels for each channel assigned to the same group as the scene.
recall commands are to be sent to a group, scene
block, or scene, they can be redirected
to another group, scene block or scene.
Note:
By
default, scene recall commands are not
sent to the group, scene block, or scene to which they are
configured originally. You can configure the redirect so that
commands are sent to this group/scene block/scene, as well
as the group/scene block/scene to which the command is redirected.
(In theCancel Trigger Scene Recall field,
select False).
This routing entry redirects scene recall commands
to another group.
Configure Group Redirect
To configure a group redirect, make sure that the routing
entry is selected in the Routing Entries
view, and then do the following in the Properties
view:
Trigger Scene Recall
If you want the scene recall command to be sent to
the initial group:
In the Routing
Entry section, click in the Cancel
Trigger Scene Recall field.
Click ,
and then select False.
Allow Further Routing
If you want to permit further routing entries to occur:
In the Routing
Entry section, click in the Allow
Further Routing field.
Click ,
and then select True.
Enable LED Tellback
If you want the LED on the button of the panel (control
device) to indicate the scene called upon the redirect:
In the Routing
Entry section, click in the Enable
LED Tellback field.
Click ,
and then select True from the drop-down menu.
Condition
Apply a condition to the redirect:
In the Routing
Entry section, click in the Condition
field.
Click ,
and then select a condition from the drop-down menu. See
Conditions for more
information.
Routing Entries Trigger
In the Routing
Entry Trigger section, click in the Group
field.
Enter the group from which you
want to redirect the command.
Routing Entries Action
In the Routing
Entry Action section, click in the Group
field.
Enter the group to which you
want the command to be redirected, and the action performed.
This routing entry
redirects scene recall commands to another scene block.
Configure Block Redirect
To configure a block redirect, make sure that the routing
entry is selected in the Routing Entries
view, and then do the following in the Properties
view:
Trigger Scene Recall
If you want the scene recall command to be sent to
the initial scene block:
In the Routing
Entry section, click in the Cancel
Trigger Scene Recall field.
Click ,
and then select False.
Allow Further Routing
If you want to permit further routing entries to occur:
In the Routing
Entry section, click in the Allow
Further Routing field.
Click ,
and then select True.
Enable LED Tellback
If you want the LED on the button of the panel (control
device) to indicate the scene called upon the redirect:
In the Routing
Entry section, click in the Enable
LED Tellback field.
Click ,
and then select True from the drop-down menu.
Condition
Apply a condition to the redirect:
In the Routing
Entry section, click in the Condition
field.
Click ,
and then select a condition from the drop-down menu. See
Conditions for more
information.
Routing Entry Trigger
Enter the group and scene block from which you want
to redirect the command.
In the Routing
Entry Trigger section, click in the Group
field, and then enter the group
Click in the SceneBlock field, and then
enter the scene block.
Routing Entry Action
Enter the group and scene block to which you want the
command to be redirected, and the action performed.
In the Routing
Entry Action section, click in the Group
field, and then enter the group.
Click in the SceneBlock field, and then
enter the scene block.
This routing entry redirects scene recall commands
to another scene.
Configure Scene Redirect
To configure a scene redirect, make sure that the routing
entry is selected in the Routing Entries
view, and then do the following in the Properties
view:
Trigger Scene Recall
If you want the scene recall command to be sent to
the initial scene:
In the Routing
Entry section, click in the Cancel
Trigger Scene Recall field.
Click ,
and then select False.
Allow Further Routing
If you want to permit further routing entries to occur:
In the Routing
Entry section, click in the Allow
Further Routing field.
Click ,
and then select True.
Enable LED Tellback
If you want the LED on the button of the panel (control
device) to indicate the scene called upon the redirect:
In the Routing
Entry section, click in the Enable
LED Tellback field.
Click ,
and then select True from the drop-down menu.
Condition
Apply a condition to the redirect:
In the Routing
Entry section, click in the Condition
field.
Click ,
and then select a condition from the drop-down menu. See
Conditions for more
information.
Routing Entries Trigger
Enter the group, scene block and scene number from
which you want to redirect the command.
In the Routing
Entry section, click in the Group
field, and then enter the group
Click in the SceneBlock field, and then
enter the scene block.
Click in the SceneNumber field, and then
enter the scene.
Routing Entries Action
Enter the group, scene block and scene number to which
you want the command to be redirected, and the action performed.
In the Routing
Entry Action section, click in the Group
field, and then enter the group.
Click in the SceneBlock field, and then
enter the scene block.
Click in the SceneNumber field, and then
enter the scene.